cmake_minimum_required(VERSION 3.22) # # This file is generated only once, # and is not re-generated if converter is called multiple times. # # User is free to modify the file as much as necessary # # Setup compiler settings set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD_REQUIRED ON) set(CMAKE_C_EXTENSIONS ON) # Define the build type if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE "MinSizeRel") endif() # Set the project name set(CMAKE_PROJECT_NAME power_pico) # Include toolchain file include("cmake/gcc-arm-none-eabi.cmake") # Enable compile command to ease indexing with e.g. clangd set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE) # Core project settings project(${CMAKE_PROJECT_NAME}) message("Build type: " ${CMAKE_BUILD_TYPE}) # Enable CMake support for ASM and C languages enable_language(C ASM) # 强制 CMake 和 GCC/Clang 永远输出彩色日志 set(CMAKE_COLOR_DIAGNOSTICS ON) add_compile_options(-fdiagnostics-color=always) # Create an executable object type add_executable(${CMAKE_PROJECT_NAME}) # Add STM32CubeMX generated sources add_subdirectory(cmake/stm32cubemx) # Link directories setup target_link_directories(${CMAKE_PROJECT_NAME} PRIVATE # Add user defined library search paths ) # Collect all source files using file globbing file(GLOB_RECURSE LVGL_SOURCES "Middlewares/LVGL/src/*.c" "Middlewares/LVGL/porting/*.c" ) file(GLOB_RECURSE USER_SOURCES "User/**/*.c") file(GLOB_RECURSE BSP_SOURCES "BSP/**/*.c") # Add sources to executable target_sources(${CMAKE_PROJECT_NAME} PRIVATE # Add user sources here ${LVGL_SOURCES} ${USER_SOURCES} ${BSP_SOURCES} ) # Add include paths target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE # Add user defined include paths Middlewares/LVGL Middlewares/LVGL/src Middlewares/LVGL/porting BSP BSP/BEEP BSP/EEPROM BSP/GATE BSP/KEY BSP/LCD BSP/PD User/Tasks/Inc User/GUI User/GUI/common User/GUI/screens ) # Add project symbols (macros) target_compile_definitions(${CMAKE_PROJECT_NAME} PRIVATE # Add user defined symbols ) # Add linked libraries target_link_libraries(${CMAKE_PROJECT_NAME} stm32cubemx # Add user defined libraries ) # Create output directory for .hex and .bin files set(OUTPUT_PATH ${CMAKE_BINARY_DIR}/output) file(MAKE_DIRECTORY ${OUTPUT_PATH}) # Add custom target to generate .hex and .bin files add_custom_command(TARGET ${CMAKE_PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_OBJCOPY} -O ihex $ ${OUTPUT_PATH}/${CMAKE_PROJECT_NAME}.hex COMMAND ${CMAKE_OBJCOPY} -O binary $ ${OUTPUT_PATH}/${CMAKE_PROJECT_NAME}.bin COMMENT "Generating .hex and .bin files" )