update cmake

This commit is contained in:
不吃油炸鸡
2026-02-26 20:36:26 +08:00
parent dec5de2517
commit a4882a6ac4
4 changed files with 53 additions and 93 deletions

View File

@@ -44,54 +44,67 @@ add_executable(${CMAKE_PROJECT_NAME})
# Add STM32CubeMX generated sources
add_subdirectory(cmake/stm32cubemx)
# Create output directory for hex and bin files
set(OUTPUT_PATH ${CMAKE_BINARY_DIR}/output)
file(MAKE_DIRECTORY ${OUTPUT_PATH})
# Add post-build step to generate hex and bin files
add_custom_command(TARGET ${CMAKE_PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_OBJCOPY} -O ihex $<TARGET_FILE:${CMAKE_PROJECT_NAME}> ${OUTPUT_PATH}/${CMAKE_PROJECT_NAME}.hex
COMMAND ${CMAKE_OBJCOPY} -O binary $<TARGET_FILE:${CMAKE_PROJECT_NAME}> ${OUTPUT_PATH}/${CMAKE_PROJECT_NAME}.bin
COMMENT "Generating hex and bin files")
# =========================================================
# 创建一个虚拟的全局配置包裹 (INTERFACE 表示它不编译任何代码,只提供属性)
add_library(sys_config INTERFACE)
# 把系统需要的所有核心路径全塞进包裹里
target_include_directories(sys_config INTERFACE
${CMAKE_SOURCE_DIR}/Core/Inc
${CMAKE_SOURCE_DIR}/USB_DEVICE/App
${CMAKE_SOURCE_DIR}/USB_DEVICE/Target
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Inc
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Inc/Legacy
${CMAKE_SOURCE_DIR}/Middlewares/Third_Party/FreeRTOS/Source/include
${CMAKE_SOURCE_DIR}/Middlewares/Third_Party/FreeRTOS/Source/CMSIS_RTOS_V2
${CMAKE_SOURCE_DIR}/Middlewares/Third_Party/FreeRTOS/Source/portable/GCC/ARM_CM4F
${CMAKE_SOURCE_DIR}/Middlewares/ST/STM32_USB_Device_Library/Core/Inc
${CMAKE_SOURCE_DIR}/Middlewares/ST/STM32_USB_Device_Library/Class/CDC/Inc
${CMAKE_SOURCE_DIR}/Drivers/CMSIS/Device/ST/STM32F4xx/Include
${CMAKE_SOURCE_DIR}/Drivers/CMSIS/Include
# Link directories setup
target_link_directories(${CMAKE_PROJECT_NAME} PRIVATE
# Add user defined library search paths
)
# 把核心的宏定义也塞进包裹里
target_compile_definitions(sys_config INTERFACE
USE_HAL_DRIVER
STM32F411xE
# Collect all source files using file globbing
file(GLOB_RECURSE LVGL_SOURCES
"Middlewares/LVGL/src/*.c"
"Middlewares/LVGL/src/*.cpp"
"Middlewares/LVGL/porting/*.c"
)
file(GLOB_RECURSE USER_SOURCES "User/**/*.c")
file(GLOB_RECURSE BSP_SOURCES "BSP/**/*.c")
# Add sources to executable
target_sources(${CMAKE_PROJECT_NAME} PRIVATE
# Add user sources here
${LVGL_SOURCES}
${USER_SOURCES}
${BSP_SOURCES}
)
# 挂载子目录
add_subdirectory(Middlewares/LVGL)
add_subdirectory(BSP)
add_subdirectory(User)
# Add include paths
target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE
# Add user defined include paths
Middlewares/LVGL
Middlewares/LVGL/src
Middlewares/LVGL/porting
BSP
BSP/BEEP
BSP/EEPROM
BSP/GATE
BSP/KEY
BSP/LCD
BSP/PD
User/Tasks/Inc
User/GUI
User/GUI/common
User/GUI/screens
)
# =========================================================
# Add project symbols (macros)
target_compile_definitions(${CMAKE_PROJECT_NAME} PRIVATE
# Add user defined symbols
)
# Add linked libraries
target_link_libraries(${CMAKE_PROJECT_NAME}
stm32cubemx
# Add user defined libraries
lvgl
bsp
user_app
)
# Create output directory for .hex and .bin files
set(OUTPUT_PATH ${CMAKE_BINARY_DIR}/output)
file(MAKE_DIRECTORY ${OUTPUT_PATH})
# Add custom target to generate .hex and .bin files
add_custom_command(TARGET ${CMAKE_PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_OBJCOPY} -O ihex $<TARGET_FILE:${CMAKE_PROJECT_NAME}> ${OUTPUT_PATH}/${CMAKE_PROJECT_NAME}.hex
COMMAND ${CMAKE_OBJCOPY} -O binary $<TARGET_FILE:${CMAKE_PROJECT_NAME}> ${OUTPUT_PATH}/${CMAKE_PROJECT_NAME}.bin
COMMENT "Generating .hex and .bin files"
)