This commit is contained in:
不吃油炸鸡
2026-02-26 17:20:03 +08:00
parent 558bec4003
commit 495baa3905
1214 changed files with 825897 additions and 0 deletions

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/**
* @file lv_port_disp_templ.c
*
*/
/*Copy this file as "lv_port_disp.c" and set this value to "1" to enable content*/
#if 1
/*********************
* INCLUDES
*********************/
#include "lv_port_disp.h"
#include <stdbool.h>
// lcd
#include "lcd.h"
#include "lcd_init.h"
/*********************
* DEFINES
*********************/
#ifndef MY_DISP_HOR_RES
#warning Please define or replace the macro MY_DISP_HOR_RES with the actual screen width, default value 320 is used for now.
#define MY_DISP_HOR_RES 240
#endif
#ifndef MY_DISP_VER_RES
#warning Please define or replace the macro MY_DISP_VER_RES with the actual screen height, default value 240 is used for now.
#define MY_DISP_VER_RES 240
#endif
#define BYTE_PER_PIXEL (LV_COLOR_FORMAT_GET_SIZE(LV_COLOR_FORMAT_RGB565)) /*will be 2 for RGB565 */
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void disp_init(void);
static void disp_flush(lv_display_t * disp, const lv_area_t * area, uint8_t * px_map);
/**********************
* STATIC VARIABLES
**********************/
// 1. 定义一个静态变量来保存当前的 driver 句柄
static lv_display_t *g_current_disp_drv = NULL;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_port_disp_init(void)
{
/*-------------------------
* Initialize your display
* -----------------------*/
disp_init();
/*------------------------------------
* Create a display and set a flush_cb
* -----------------------------------*/
lv_display_t * disp = lv_display_create(MY_DISP_HOR_RES, MY_DISP_VER_RES);
lv_display_set_flush_cb(disp, disp_flush);
g_current_disp_drv = disp;
#define BUFFER_METHOD 1
#if BUFFER_METHOD == 1
/* Example 1
* One buffer for partial rendering*/
LV_ATTRIBUTE_MEM_ALIGN
static uint8_t buf_1_1[MY_DISP_HOR_RES * MY_DISP_VER_RES / 4 * BYTE_PER_PIXEL];
lv_display_set_buffers(disp, buf_1_1, NULL, sizeof(buf_1_1), LV_DISPLAY_RENDER_MODE_PARTIAL);
#elif BUFFER_METHOD == 2
/* Example 2
* Two buffers for partial rendering
* In flush_cb DMA or similar hardware should be used to update the display in the background.*/
LV_ATTRIBUTE_MEM_ALIGN
static uint8_t buf_2_1[MY_DISP_HOR_RES * MY_DISP_VER_RES / 8 * BYTE_PER_PIXEL];
LV_ATTRIBUTE_MEM_ALIGN
static uint8_t buf_2_2[MY_DISP_HOR_RES * MY_DISP_VER_RES / 8 * BYTE_PER_PIXEL];
lv_display_set_buffers(disp, buf_2_1, buf_2_2, sizeof(buf_2_1), LV_DISPLAY_RENDER_MODE_PARTIAL);
#elif BUFFER_METHOD == 3
/* Example 3
* Two buffers screen sized buffer for double buffering.
* Both LV_DISPLAY_RENDER_MODE_DIRECT and LV_DISPLAY_RENDER_MODE_FULL works, see their comments*/
LV_ATTRIBUTE_MEM_ALIGN
static uint8_t buf_3_1[MY_DISP_HOR_RES * MY_DISP_VER_RES * BYTE_PER_PIXEL];
LV_ATTRIBUTE_MEM_ALIGN
static uint8_t buf_3_2[MY_DISP_HOR_RES * MY_DISP_VER_RES * BYTE_PER_PIXEL];
lv_display_set_buffers(disp, buf_3_1, buf_3_2, sizeof(buf_3_1), LV_DISPLAY_RENDER_MODE_DIRECT);
#endif
}
/**********************
* STATIC FUNCTIONS
**********************/
void lcd_flush_ready_callback(void)
{
if (g_current_disp_drv != NULL) {
lv_display_flush_ready(g_current_disp_drv);
}
}
/*Initialize your display and the required peripherals.*/
static void disp_init(void)
{
/*You code here*/
LCD_Init();
LCD_Fill(0,0, LCD_W, LCD_H, BLACK);
LCD_Close_Light();
LCD_Set_Flush_Complete_Callback(lcd_flush_ready_callback);
}
volatile bool disp_flush_enabled = true;
/* Enable updating the screen (the flushing process) when disp_flush() is called by LVGL
*/
void disp_enable_update(void)
{
disp_flush_enabled = true;
}
/* Disable updating the screen (the flushing process) when disp_flush() is called by LVGL
*/
void disp_disable_update(void)
{
disp_flush_enabled = false;
}
/*Flush the content of the internal buffer the specific area on the display.
*`px_map` contains the rendered image as raw pixel map and it should be copied to `area` on the display.
*You can use DMA or any hardware acceleration to do this operation in the background but
*'lv_display_flush_ready()' has to be called when it's finished.*/
static void disp_flush(lv_display_t * disp_drv, const lv_area_t * area, uint8_t * px_map)
{
static lv_display_rotation_t last_rotation = LV_DISPLAY_ROTATION_0;
lv_display_rotation_t current_rotation = lv_display_get_rotation(disp_drv);
lv_area_t rotated_area;
if (current_rotation != last_rotation) {
LCD_SetRotation(current_rotation * 90); // 仅在旋转状态改变时调用
last_rotation = current_rotation; // 更新上次状态
}
if(disp_flush_enabled) {
LCD_Color_Render_Async(area->x1,area->y1,area->x2,area->y2, (uint16_t *)px_map);
}
/*IMPORTANT!!!
*Inform the graphics library that you are ready with the flushing*/
// lv_display_flush_ready(disp_drv);
}
#else /*Enable this file at the top*/
/*This dummy typedef exists purely to silence -Wpedantic.*/
typedef int keep_pedantic_happy;
#endif

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/**
* @file lv_port_disp_templ.h
*
*/
/*Copy this file as "lv_port_disp.h" and set this value to "1" to enable content*/
#if 1
#ifndef LV_PORT_DISP_TEMPL_H
#define LV_PORT_DISP_TEMPL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#if defined(LV_LVGL_H_INCLUDE_SIMPLE)
#include "lvgl.h"
#else
// #include "lvgl/lvgl.h"
#include "lvgl.h"
#endif
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/* Initialize low level display driver */
void lv_port_disp_init(void);
/* Enable updating the screen (the flushing process) when disp_flush() is called by LVGL
*/
void disp_enable_update(void);
/* Disable updating the screen (the flushing process) when disp_flush() is called by LVGL
*/
void disp_disable_update(void);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_PORT_DISP_TEMPL_H*/
#endif /*Disable/Enable content*/